HCI / Affective Computing

Synesthetic Music Visualization

This project connects creative technology with human-centered evaluation: audio features, visual mappings, soft versus intense conditions, and user-study measures.

Overview

Synesthetic Music Visualization explored how audio features can drive visual deformation for emotional-regulation experiences. The system used TouchDesigner to map music properties such as amplitude and roughness into visual behavior.

Motivation

The project started from a human-centered question: if music already affects mood and regulation, can synchronized visual feedback make that experience more adaptive or expressive?

Rather than treating visualization as decoration, the work framed the visual layer as part of an affective system that should be evaluated with users.

Technical approach

  • Built music visualization prototypes in TouchDesigner.
  • Mapped audio features, including amplitude and roughness, to visual deformation.
  • Compared soft and intense visual conditions.
  • Used measures such as PSS-10, PANAS, and aesthetic pleasure in user-study analysis.

What I built / contributed

Qixuan built a visualization system, shaped feature-to-visual mappings, and conducted or analyzed two user studies comparing soft and intense visual conditions. The work strengthened his interest in HCI, affective computing, and adaptive media.

Result or evaluation

The evaluation emphasized human response rather than only technical novelty. The project is especially useful in the portfolio because it shows a complete loop: prototype, human-centered question, experimental comparison, and analysis.

Tools

TouchDesigner, audio feature analysis, affective computing, user-study measures.

This is a course/research artifact. Public demo materials can be added later if a clean shareable version is available.